

It's a hot mess and incredibly frustrating to maintain and run, but there's pretty clearly no wide spread major issue causing people to time out while connecting to your server. I'm not defending the state of the server functionality in Starbound.

If you're easily frustrated and don't consider this a learning opportunity, for your own sanity, delete any files called starbound_server from you computer. If you don't consider yourself a technical person, don't expect providing a service (game hosting) to be simple or expect help from people who are. Any server administrators here are just volunteering their time and would likely rather spend it helping someone that can be helped rather than banging their head against the desk trying to help someone that can't help themself. Starbound devs already have your money and are barely supporting multiplayer. Mistakes like this happen all the timeand unless you can provide solid evidence (packet captures, detailed bug reports, error/exception messages etc.) that you didn't make a mistake and the problem must lie in the game code, no developer or technical resource is going to take your vague request for help seriously. Nobody but you can say for sure every server and network configuration is a little different.
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There's also a multitude of changes you may or may not have made to your network devices and machines since the last update which you forgot about and may or may not need to go through again. If it was working before and now it isn't, it's likely due to your network not being configured the way it should be for how you expect it to work, some fat fingering in configuration files/commands run, or just overlooking mistakes because you perceive that nothing could have gone wrong in a relatively straight forward process. Nothing has really changed in the way Starbound handles connections as far as I can tell. Going to go on a mild tirade because I see far too many posts and threads regarding "server broken omg ports forwarded".

I turned protection on right before it stopped working randomly and I was still able to break the backdrop. The command affects whatever world you're on when you use it and does not protect wall tiles. That's a hell of a long time to ignore the online portion's issues with hackers and server maintenance. It's been over a year, right? September 2014, if I'm not mistaken. We got a stable update and still, no real means to protect our servers?. It works some times, doesn't others and nothing seems to cause it or help it. It worked at first then started feeding me an error randomly that it 'Failed' to protect the tiles.
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Now I'm trying to figure out how to use the /settileprotection command. They are severely under educated on how Starbound works and could not help me at all, their tools are barebones and they overcharge for poor performance and customer support. If you wish to make text into a spoiler, you may do that like so: (/spoiler)Įach week /r/Starbound hosts a Build of the Week thread (BotW) with the build topic changing weekly.Click to expand.I'm currently trying my third time to host a server and, despite the stable update and all the changes, I'm not really finding it any easier.
